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The-DoomguySFM
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Link: https://twitter.com/TheDoomguySFM/status/1473051336002387973?s=20

3D Artist, SFM-Maker

Brazil

Joined on 2/11/21

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Well, I was thinking of doing renders of this game since I'm kind of addicted to it these weeks, if there weren't some problems, like WHY don't you have the sundowner's shields, you know those Japanese samurai shields of the sundowner in the first phase of the game. 



iu_502815_8634650.webp



And I couldn't find anything about it anywhere, not even on XPS which is basically my biggest source of models to port to SFM, there's the monsoon there too but I don't feel good enough to do the shape keys for that bastard. It also has another problem, the sceneries of the renders, like some I can do the famous "gambiarra" and try to improvise in some renders on a scenario basis like sundowner, mistral, sam and armstrong and maybe the train scene and the first boss fight of the game against Metal Gear. But the fight of the monsoon that is in front of the world marshal, kind of does not help me much then I would have to import the stage to do this. I love to be this guy that makes a lot of effort in only 1 render. And the best of all, that I was talking to the SFM people on the discord server, and it looks like I will have to learn how to extract the metal gear rising files just to get the sundowner shields with rig and maybe import the world marshal map for the monsoon fight. Cool that this will be my first time doing this in my life so just give me: Good Luck.



I was testing the models for the simple reason that the models are super old, like they are from 2014, and we are in 2021, that's like 8 years. so I had to test to see if they are good for use, and the most ironic thing is that almost half of the models of the game except the mistral and raiden, are from GMOD:



iu_502816_8634650.webp

iu_502817_8634650.webp



And since we are talking about Metal Gear Rising, we shouldn't forget to post a Meme. Monsoon would be proud of me for this meme.

iu_502818_8634650.webp


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